![]() Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2022.1.0.482/android/runner/gradle/gradlew exited with non-zero status (1)Įlapsed time 00:00:19.3338610s for command "/Library/Frameworks/amework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2022.1.0.482/bin/Igor.exe -j=8 -options="/tmp/GameMakerStudio2/GMS2TEMP/build.bff" -v - Android Package started at 05:24:16įor the details of why this build failed, please review the whole log above and also see your Compile Errors window. Run with -info or -debug option to get more log output. Run with -stacktrace option to get the stack trace. Build command output When you run the build command you’ll see output like this. ![]() ![]() > Could not find method compile() for arguments on object of type . gradle build This relies on you having a Gradle distribution installed locally, and it being a version compatible with your Gradle project and build script. For other build types, only the above three options are available. WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.īuild file '/Users/joseperezcabo/.config/GameMakerStudio2/Cache/GMS2CACHE/PzCrossFin_A41E1006_974C03FD/Android/Default//adle' line: 88Ī problem occurred evaluating project ':'. Windows: gradlew assembleRelease or assemble (yourdefinedbuildtype) If you want to do a release build (only), you can use Build > Generate Signed apk. Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2022.1.0.482/android/runner/gradle/gradlew build assembleRelease -x lint 1./gradlew assemble output/apk app-black-debug.apk, app-black-dev.apk, app-black-release.apk, app-blue-debug.apk, app-blue-dev.apk, app-blue-release.apk, 6 2. When you run the script, the required version of Gradle is downloaded (if it is not present yet) and used automatically for the build. And adle tells Gradle how to convert your source into an APK using the Gradle Android plugin. src/ contains your Java source code, the resources you use like layouts and configuration files, and the AndroidManifest which tells Android what your app is. gradlew assembleRelease As a result, the APK creation process is done. So it’s just src/ and adle that are important. Im getting this error while trying to build and apk and i dont know how to process, can you help me please? gradlew assembleRelease For Linux and Mac OSX. Step 1: Go to the root of the project in the terminal and run the below command: react-native bundle -platform android -dev false -entry-file index.js -bundle-output android/app/src/main.
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